| Category |
Device |
Level |
4 |
| Min. Class |
5 |
Max. Class |
10 |
| Technology Prerequisite(s) |
Quantum Computer, Information Network Ecosystem |
| Project Prerequisite(s) |
NONE |
| Race Prerequisite(s) |
ALL RACES |
| Effect |
Missile AR +30%
Shield Piercing +5
Armor Piercing +5
Cooling Time +25%
Missile Damage +30%
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| By replacing some of the reloading tubes of the ship's missile weapon systems with independent AI modules, this device allows each missile to be independently guided with great precision. These AI modules are even capable of guiding missiles to hit specific parts of an enemy ship, increasing the odds of doing critical damage. This power comes with a heavy price, however: Since some of the reloading tubes had to be removed to make way for these devices, and since the AI entities need to "bond" with each missile before launch, the delay between firing each round will be far longer than usual. |
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