TECH
 
Non-linear Programming
 
 Type  Information Science  Level  3
 Technology Prerequisite(s)  Linear Programming, Chaos Algebra
 Project Prerequisite(s)  NONE
 Race Prerequisite(s)  ALL RACES
 Project  NONE
 Spy  NONE
 Ship Component  NONE
 Control Model Effect  NONE
 
 When the one-dimensional approach became ineffective against the variables which were multiplying exponentially, a variable approximation principle closest to the non-linear physical world was developed. This principle could not be produced earlier because of the difficulty in approaching and analyzing non-linear objects. Until the principle was discovered, much preparation, development in theory, and time was needed. When this principle could be exercised freely, this non-linear approach method made rapid progress possible in the areas of volume measurement, distance approximation, and observation systems.